01 / THREE.JS SATELITE APIScene structure
Keep globe surfaces, orbit paths, selection markers, and interface labels organized by role. Choose a consistent naming approach so the part responsible for a visual can be found without tracing every object in the scene.
02 / THREE.JS SATELITE APICoordinate boundaries
Define a clear boundary between input data and display coordinates. Record axis conventions, scale, and time handling. Feed the visual layer a documented result so camera changes and styling decisions remain separate from calculations about the satellite.
03 / THREE.JS SATELITE APIResponsive rendering
The Three.js responsive-design guide discusses adapting the canvas and camera to display size. Review your scene at the actual space available within the page, including nearby controls, rather than designing only for a full desktop window.